Woodcock Hill, Sandridge
St Albans Hertfordshire, AL4 9EB
01727 850 576
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At Sandridge, our design and technology curriculum has been carefully mapped out in order to provide our pupils with a rich, engaging, and purposeful curriculum that fosters their creativity, problem-solving skills and technical capabilities. We believe that design technology is a crucial subject that equips children with the knowledge and skills to become active participants in a rapidly changing technological world. Our curriculum aims to develop pupils’ appreciation for technology, design, and innovation, as well as an awareness of the importance of sustainable and ethical practices.

Our design technology curriculum is fully aligned with the broader aims and values of our school, including promoting inclusivity, cultural diversity and cross-curricular links. We aim to empower every child to contribute their unique ideas, perspectives, and talents to the design process; fostering an environment of collaboration, decision-making, and critical thinking.

In Early Years, design and technology is taught through both child and adult-initiated learning. Child-initiated learning allows the child to explore their interests and promotes many foundational skills including perseverance, building self-esteem, confidence and problem solving. Exploring a wide range of objects and materials with different textures and sizes, independently, enables our children to develop new insights and skills related to all aspects of the curriculum. Whilst adult-initiated learning also gives our children the opportunity to develop these foundational skills, activities often have cross-curricular links to deepen a child’s understanding. Some adult-initiated topics have included junk modelling and making fruit kebabs.

Following on from their early years’ experience; to ensure a consistent and progressive delivery of design technology throughout the school, our curriculum is based on a well-structured and coherent scheme of work in both KS1 and KS2. Our scheme incorporates the key principles of design technology from the National Curriculum, including the iterative process of designing, making, and evaluating. It also provides opportunities for pupils to engage with a variety of materials, tools, and techniques appropriate to their age and capability.

In KS1 and KS2, pupils will have the opportunity to build structures, explore textiles, investigate nutrition through cooking and analyse mechanisms. Pupils will investigate nutrition though cooking from Year 1. By the end of Year 6, children will have the knowledge of fruits and vegetables (Year 1), a balanced diet (Year 2), eating seasonally (Year 3), adapting a recipe (Year 4), healthy alternatives (Year 5) and hosting their own “Come Dine With Me” in Year 6 to bring all of the skills and knowledge of gained of nutrition together. Other topics include: creating electrical systems through the creation of steady hand games, investigating structures through the creation of bridges, fairground wheels and castles, designing and creating pouches, puppets and learning the skills of cross-stitch, appliqué and fastenings.

Our curriculum allows our children to demonstrate a deeper understanding of design principles, innovative thinking, and technical skills, leading to high-quality, creative outcomes in their projects. They develop problem-solving abilities, critical thinking skills, resilience, and independence, which they learn to apply in various contexts. Children will have a genuine passion and enthusiasm for design technology which will result in them actively participating in lessons and seeking opportunities to engage in design and making beyond traditional classroom settings.

Curriculum Overview and Vocabulary